What is a mesh? It is a 3D object like gear, hat or part. Every gear, hat, and package is made up of one or more meshes except the Mysterious Object. In Roblox, you are able to make a custom mesh. Custom mesh can give the Roblox developers the chance to import detailed 3D models with bigger visual fidelity. They permit you to break away from the traditional Roblox aesthetic and make dynamic shapes and models that would have been incredibly hard or downright impossible to make otherwise.
With meshes, developers like you are able to start defining a more personal, more unique look and feel to your games and experiences. You have to know that all meshes that have been imported into Roblox will be physically-simulated. So, they are able to realistically interact with the world. For instance, if you upload an egg-shaped object, it will roll like an egg when it tips over.
Besides, you are able to choose to make it perform like a cube if it does not need to be geometrically accurate. It is a choice that you are free to enable or disable whenever you like. If you have made a mesh, then you will have to upload the mesh. So, how to do that? You are able to upload it easily. In case you head into Roblox Studio, you will discover a new type of object named MeshPart. After inserting one of these objects into your game, you have to click on the MeshID property and it will permit you to upload an FBX file from your computer.
You have to know that 5,000 polygon limit is the rule of it. In case your FBX file has a texture that is associated with it, the team of Roblox will do all the heavy lifting for you and apply the texture once it has been uploaded into the Studio. In case you have been keeping up with all the recent news that comes from Roblox, you may have seen that the new and improved R15 avatar permits you to attach accessories like wings or necklaces to the proper place. It is a bit of a double-edged sword to give Roblox players the ability to upload any mesh that they want. You also have to note that all uploading content will be premoderated before implementation.
In a forum, there is someone who ask about how to use a mesh in game. Now, he is making a tycoon game with droppers. He also shows the specific dropper. You are able to use Mesh in a way like you use a model as the MeshId since the Mesh Id is meant to get an actual mesh from the site. The thing that you are able to do is to recreate the model inside something like blender and then export it as a FBX file permitting you to import it to Roblox. Then, you have to get the MeshID for that. You are able to export the model as an OBJ file import it into blender and maybe then export it as an FBX file then import it as a mesh in Roblox.