In Roblox, there is a feature which enables users to create a game. It is fun when you have an imagination and then you make it into a game. Moreover, if a lot of people like your game, it will be more fun. The feature of creating game in Roblox is Roblox Studio. In this feature, you can use Roblox building tools and it will help you to make the places of your dreams. It has comrehensive and intricate set of tools which permits for a greater sense of control and creative expression.
If you often use Roblox Studio, you may be familiar with all the things in it including Cylinder Mesh. What is it? For you who do not know about it, we are going to explain briefly. Cylinder Mesh is a mesh for a cylinder and it is very simple. This mesh is almost similar with its identical object namely BlockMesh and it can be used only for cylinders. Before the CylinderMesh was inserted, the object will still act as it would. For example, if the object was a block shape it would still act as a block but it comes up as a cylinder.
|Data Model Mesh|
|Vector3||Offset||It is the distance of which an object moves off of a point.|
|Vector3||Scale||It is same as the Size property, it can edit the dimension of the mesh and the texture as well.|
|Vector3||VertexColor||It is able to change the hue of a texture.|
|bool||Archivable||It determines if an object can be cloned or saved to file.|
|string||ClassName||It is the unique name of this type of Instance.|
|string||Name||It is a non-unique identifier for the object.|
|Instance||Parent||It is the hierarchical parent of the object.|
|void||ClearAllChildren||It removes all descendants of the object.|
|variant||Clone||It will return a copy of the object which includes descendants.|
|void||Destroy||The Parent property to nil is able to be set by this, calls Destroy on all children and locks the Parent, and disconnects all connections.|
|array||GetChildren||It can return an array of the object’s children.|
|string||GetFullName||It can return a string which permits the object’s ancestry chain.|
|bool||IsA(string className)||It is able to return true in case the object is an instance of the given class, or if the class of the object inherits from the given class.|
|bool||IsAncestorOfInstance||It can return true if the object is an ancestor of the given descendant.|
Well, it is just some of the things about Cylinder Mesh. You can read more detail in the website of wikia. If you are new in creating game but you want to make a good game by yourself, then it is better for you to join with some group or forum which talk about that. Do not be shy to ask anything to them especially to the professional creator. In addition, you can also watch a lot of videos about how to make a game in Youtube channel. Okay guys, good luck for you and thank you for reading this.